SETCOLLECTOR:

card collecting platform EXPANSION

Golgotha Press has a start-up called SetCollector, a web-based platform made for hobbyist card collectors to document and share their cards online. Myself and three other UX designers were brought on to design an online marketplace and expand the social aspects over the course of a month.


ADI DOVE

English

4 Weeks

Desktop

Media & Entertainment

CREDITS

meet the ux team & Timeline

Research// Oct 6 - Oct 12 Assigned to: [Adi, Colby, Sarthak]

Set Collector analytics: Review existing data.

Solution hypothesis: What do we think is the solution based on what we know so far?

Competitor analysis: How do they make the search and purchase functions frictionless? 

Secondary research: Answer research questions.


Synthesis// Oct 12 - Oct 16 Assigned to: [Adi, Sarthak]

Affinity map: Extract actionable insights from research.

Hypothesis pivot: If at all, did research change our assumption on what the solution should be?

(Optional) Personas: Boil down all research into 1-2 north star personas to reference.


Ideation// Oct 16 - Oct 20 Assigned to: [Jeffrey, Colby]

How Might We: Draft multiple HMWs, narrow down on one.

(Optional) User stories: Write hypothetical user stories. Prioritize features by MVP and releases.

User flows: Map key user flow.


Implementation// Oct 20 - Oct 30 Assigned to: [Adi, Jeffrey]

Sketches: Rapid and rough wireframe drafts of key screens

Wireframes: Mid-Fi wireframes of key screens

(Optional) Wireflows: Mid-Fi wireframes of complete user flow


Final Delivery// Nov 2

TIMELINE

October 4- November 2, 2004

THE UX TEAM

Adi Dove// me

Colby Konz

Jeffrey Liou



Sarthak Garg

Project Overview

Our team collaborated with Golgotha Press, creators of SetCollector.com, to enhance user engagement and support the rollout of new features. Partnering with Scott La Counte, stakeholder, we aimed to design a buying and selling interface, revamp the user profile structure, and introduce a monetization strategy through a subscription model.


Project Scope & Goals

The intended deliverables which the team was to deliver by the end of the four week project were user flows of posting a card for sale, discovering and viewing a sale listing, adding a card to a wishlist and updating a user profile.

If time permitted we also planned on creating wireframes for key screens in those processes.


The end goal for SetCollector was to use these additional features to implement a monthly subscription tier for users; offering fee-free sales transactions to subscribers.



PROJECT OVERVIEW & DELIVERABLES

OVERVIEW

Remote Stakeholder Meetings

Originally we had scheduled weekly meetings with SetCollector’s stakeholder, but due to life events that could not have been foreseen we were forced to cancel multiple meetings and go without feedback that would have been very helpful to the project development.

Although we had crafted a survey for current SetCollector users, because of the missed meetings it was not until Week 3 that the survey was able to be sent out to anyone by our partner and therefor the timeline did not make it possible to get the user feedback we had very much hoped for.

We did our best to work with feedback from our partner in place of user surveys or interviews and in lieu of feedback we used our secondary research and initial briefing from the company to fill in the gaps.

RESEARCH

UNDERSTANDING THE PROBLEM

To better understand trading card collectors and similar card selling platforms we developed research questions and assigned them to our team members to look into and synthesize their findings by our next meeting the following week.


Research Success Criteria

These were factors which we decided as a group needed to be successfully defined by the end of our research in order for us to be able to move forward to the next phase of development. This would be the foundation necessary to develop a user-centered solution. These were distilled into three main criteria


Define the core components of a buyer and seller profile page that enhance user interaction.


Develop a comprehensive list of key details that should be displayed for each trading card, ensuring the information helps buyers complete their purchases confidently.


Identify the factors that build seller credibility and help buyers easily find the cards they're searching for on the platform.


WHATs THE PROBLEM?

As Scott, our partner from Golgotha Press explained to us, SetCollector’s users are primarily hobbyists, and card trading is something they do for fun.


They don’t want to pay exorbitant fees to get the cards that they need for their collection or to sell cards they no longer want.


SetCollector wants to be an easier, less expensive alternative to selling on a platform like E-Bay, which takes a large percentage of each sale and has fees tacked on to each transaction. There’s also a social component to card collecting. Users want a place to share their collection online, and SetCollector could be that place that collectors showcased the cards they were proud of.


The design team was largely unfamiliar with the card collecting sub-culture, so one aspect of our research was to familiarize ourselves with the sub-reddits and other online communities devoted to the hobby.



PROBLEM statement

How might we design a profile page for Set Collector that allows users to showcase their trading card collections and trading cards for sale, while meeting the needs of both sellers (who want to display key information) and buyers (who are looking to complete their collections)?


Research & Insights//

We had a design team meeting to share our individual research findings via Zoom and organized our shared insights using an Affinity Map that we created together in Figma remotely. It was a great way to get the team onto the same page collaboratively. and synthesize our research.


Themes included:

Grading Overview & Methods

• Card Market Value Determination

• Finding Cards to Buy/Sell/Trade

Finding Trustworthy Trade Partners

Marketplace Fees/Cost of Selling

Terms of Transactions



Key Outcomes:

• Defined essential components for buyer/seller profiles.

• Created a detailed list of must-have details for trading card sale listings.

• Identified factors to boost seller credibility and search terms for filtering card searches.


We also chose the questions to the right in order to focus our vision for the project. We all agreed that trust was incredibly important for the release, be it buyer trust in a seller, seller trust in a marketplace or seller trust in a listing.



What builds buyer trust in a marketplace?

User-friendly, easily navigated website design

Clearly communicated return policy

High-quality product images

Secure payment options and checkout portal

Customer testimonials and user reviews

Trust seals and security badges

Sales and purchase protection


What builds buyer trust in a seller?

Comprehensive user details

Previous sales and selling history

Identity verification badge or token

Positive ratings and reviews from sales

Prompt communication time

Professional and direct correspondence


What builds buyer trust in a trading card sale listing?

Reputable third party grading (if applicable)

Clear, high-res photos of card front and back

Accurate card description

Reasonably priced for quality and condition

Includes relevant details about card

synthesis

EXTRACTING INSIGHTS FROM RESEARCH//

the users

understanding the users & their needs

Types of Trading Card Collectors//

During my research I discovered four main types of collectors that each had distinct needs as defined by Aaron Clarke, Founder & CEO at The Grading Club, created using customer demographic information from his card collecting business. As our timeline didn’t allow for user testing, these categories functioned as user personas for the purposes of the website expansion. Having defined these target user group profiles allowed the design team to better empathize with our users and prioritize goals in the redesign according to their needs. These four user types are:


The Collector:

Passion-driven, with a focus on specific players, teams, or sets.

Patient and willing to wait years for a prized “grail” card.

Unconcerned with value fluctuations but dislikes price surges from new entrants.

Reluctant to sell treasured cards, even during market highs.


The Newbie:

Little prior knowledge of the market; often inspired by friends or breaks.

• Enjoys the hobby without a clear strategy for value or collecting.

• Typically transitions into another type within 6 months as they learn the market.

Highly influenced by their journey and interactions with others.


The Investor/Flipper:

Market-savvy, focused on “buy low, sell high.”

• Targets rising stars or limited products for short- or long-term profit.

Buys in bulk during new releases, betting on value increases.

Thrives as trading cards gain mainstream value recognition.


The Hybrid:

• Combines collecting and investing to fund their hobby.

• Monitors new releases but prefers opening products rather than flipping immediately.

Trades excess cards to acquire desired ones.

Actively involved in the community, sharing insights and staying informed.


John Liner, the fictional persona visually identified above is the Collector persona, a purist to the collecting subculture and an ideal user for SetCollector.com. We knew from our shareholder meeting that our user demographic was primarily 40-50 year old males, hobbyist collectors who use the platform primarily for collection completion and card pricing. We narrowed our focus on the Collector persona for that reason as we moved forward in development. This helped us to stay focused on what was best for our target user. The SetCollector platform had the original goal of allowing users to organize and showcase their card collection, so it made sense that the user base would be passion-driven and their desires would align with those of the Collector. As it applied to the website expansion, we constantly revisited the Collector to ask ourselves, “Is this what John Liner would want?”


competitive analysis

Competitor research

Competitor research

Product name

Website/App

Target Customer

Services/Features

Strengths

Weakness

Collectr

IOS App

Card Collectors

Scan cards w/ phone to add

See real time card values, trends & market changes

Post and share on their Forum

Live auctions, live shop streams

Has subscription option

Easy to navigate and use

Keeps collection organized

Easy to see value of cards

Live auctions, live shop streams

No ads and free to use

Track value of your collection

Card grading has to be by PSA

Doesn’t let user manually price

Doesn’t have any sports cards

Doesn’t have a marketplace

Card scans can be inaccurate

Free version limits to 35 scans/day

Company 1

PriceCharting

IOS App

Card Collectors

Scan cards by image or barcode

See real time card values, trends

Get notified about wishlist items

Grading Recommendations

Has a subscription option $5.99

Responsive to feedback

Has an expansive database

Listed grade price of many graders

Cross ref Ebay, TCG + more pricing

Values user selected card combos

Track value of your collection

Doesn’t have marketplace

Inaccuracies in pricing listed

Has a lot of ads for Ebay

Card values out of date

Has bugs and crashes often

Doesn’t list pricing of wishlist items

Company 2

CollX

IOS App

Card Collectors

AI Built for trading cards: tips, info

Marketplace with Sales Protection

$10 Subscription for AI, + Features

Create & track card collection

Chat room feature for users

Track your cards values over time

Chat room and private messaging

Buyers are protected w/safeguard

Low buying & selling fees

Has Explore tab for follower listings

Covers payment, shipping, tracking

Very low shipping fees

Company 3

Incorrectly IDs scanned cards

Updating card’s photos doesn’t work

Glitchy and crashes or doesn’t work

Wild pricing discrepencies & errors

Has 500 card limit for free users

Long loading times

Competitive Analysis finds Opportunities for differentiation:

Another key aspect of our research was comparing existing card collecting and trading platforms for offerings, strengths and weaknesses:

Collectr & Price Charting: No built-in marketplaces; redirects users to external sites for sales transactions.

Collx: Direct competitor with an integrated marketplace, excelling in:

. -Purchase safeguards for secure transactions.

-Low shipping costs and built-in easy to use shipping options with tracking and insurance included.


Opportunities for Differentiation:

Fee-Free Memberships: Unlike Collx’s per-sale fees, SetCollector can offer a flat-rate subscription for unlimited fee-free transactions, appealing to user’s with high-value card sales and users moving high volume.

User Experience: Collx’s users reported frequent glitches, inaccurate card scanning, and dramatically flawed card valuation issues, leaving room for SetCollector to make a name for itself with accurate card valuations, reliable search results and testing glitches out prior to wide release.


By leveraging these insights, we had the opportunity to position SetCollector as a user-friendly, cost-effective alternative in the trading card marketplace.

Collectr

Collectr

Pricecharting

Pricecharting

CollX

CollX

Customer Journey Mapping:

Due to a combination of factors, it was not possible for user testing to be conducted during the course of our website expansion. The project’s 4 week timeline combined with recurrent cancellations by our company contact made that very important aspect of our UX work untenable.


We did our best to supplement the lack of user testing with theoretical methods. One such method was by the mapping of key user journeys, such as that outlined above of a user discovering SetCollector, creating a profile and registering, all the way through to listing creation, and viewing.


We mapped the user journeys of searching for a trading card through the purchase process, and the process of listing and selling a card as well. By mapping these customer journeys we put ourselves into the shoes of the users and identified key moments of frustration and delight in these user journeys that were key to the successful expansion.


Key Insights:

Pain Points:

• Excessive clicks to access collections or search for cards.

• Potential confusion with the navigational structure.

• Challenges in messaging and offering money for cards.

• Posting cards for sale felt cumbersome without a user-friendly setup.

Opportunities:

• Enable seamless transactions for buyers and sellers.

• Ensure users can easily find and acquire desired cards.

• Provide a low-fee, hassle-free experience to boost satisfaction.


Scott’s feedback was crucial, serving as a proxy for user insights. He confirmed the journey accurately reflected real user experiences, reinforcing the areas of focus for improvement.

user journey mapping

journey mapping the user experience

User Flows

process

Legend

Flow 2:

Add Card for Sale

User flows were one of the main deliverables that the client had requested, so when we first presented the flows we were hoping that our vision was aligned with what the client had in mind for the website direction. to the client, we were able to make sure we were both on the same page as to how the user experience would be structured on SetCollector.


After receiving feedback and making some tweaks, we had these four user flows for adding cards to a wishlist, listing cards for sale, discovering/viewing sale listings, and editing profiles.


Flow 3:

Discovering and Viewing Sale Listing

Flow 4:

Editing Profile

Flow 1:

Add Card to Wishlist

SKETCHES OF KEY SCREENS

process

We began by sketching key screens by hand. Below you can see sketches for key screens in the process of Adding a Card to a user’s Wishlist, as well as an expanded User Profile page.

wireframes of KEY SCREENS

process

Below you can see low-fi screens in the process of adding a card for sale. These were shown to the shareholder for feedback and went through further changes.

List based as opposed to image heavy in My Collection, Wishlist and Cards for Sale sections

User Profile Before

User Profile After

image heavy- bad for bandwidth and loading time

critical functionality issue discovered

process

We sketched screens by hand and then developed those screens into mockups in Figma. The mockups were then presented to Golgotha Press’ stakeholder to validate the structure, menus, and various design details of the profile page, adding a card for sale page and viewing a sale listing page. Since we did not have time for usability testing his feedback was essential in moving forward.


We presented these options for user profile pages to the client based on our previous conversations about what the page should include and how it should be structured. His feedback was that our original designs for the profile page had too many images and would slow down the site.


We took that feedback and redesigned the user profile. Below you can see the before and after wireframes.



Above is our team’s feedback from Golgotha Press. They were happy with our deliverables and gave us 5 stars in all categories. Overall, the team worked together well to successfully deliver to Golgotha Press the deliverables they had wanted for the next step in the website expansion. We received five star feedback in Communication, Critical Thinking, Professionalism, Creativity and Employability at the project end from Scott, our liaison at Golgotha Press.


In retrospect, I wish that circumstances and the timeline could have allowed for user testing so that we could have had a better idea that the product we were creating was in fact what users want, as opposed to having to go off of the feedback from our stakeholder solely.


I believe that I was lucky to work with a design team that was able to collaborate and work together well, and there were not issues that arose in terms of delegation and even distribution of work, as can often be the case in team projects.


I feel that we did the best possible work with the time we were allotted and the circumstances we found ourselves in.


In future projects, I would try to push harder for the need for user testing early on and really fight for that to be made a part of the project, even if its uncomfortable to ask for something that the hiring partner doesn’t necessarily see the importance of.

PROJECT COMPLETION/

FINAL THOUGHTS

process

Thanks for checking out my SetCollector Case Study! Here are some options for you..